Jon
21-10-2005 20:28:32
I must be missing a step. I am building PLSM2 from source, and have pulled down the sample maps in datasrcs.zip. This file has the raw unsplit maps as expected, but I don't see any of the cfg files.
I also note that Samples\Media\paginglandscape (which I assume is PLSM1) has the unsplit maps along with the CFG files. I'm not sure it would be a good idea to use those.
I see that the binary distribution has a Media directory with everything but the raw maps. Should we grab this out of that zip (if so, Paging_Scene_Manager_Installation should probably be updated, or the CFG files should be added to OgreSDKplsm2source.7z.
Directions on where to place the contents of OgreSDKplsm2source would be appreciated. For the most part, I have tried to stuff things in similar locations in the ogrenew tree. There isn't a PLSM folder like the binary distribution assumes. Perhaps this is the root of my difficulty.
I also note that Samples\Media\paginglandscape (which I assume is PLSM1) has the unsplit maps along with the CFG files. I'm not sure it would be a good idea to use those.
I see that the binary distribution has a Media directory with everything but the raw maps. Should we grab this out of that zip (if so, Paging_Scene_Manager_Installation should probably be updated, or the CFG files should be added to OgreSDKplsm2source.7z.
Directions on where to place the contents of OgreSDKplsm2source would be appreciated. For the most part, I have tried to stuff things in similar locations in the ogrenew tree. There isn't a PLSM folder like the binary distribution assumes. Perhaps this is the root of my difficulty.