New Mapsplitter dont calculate Horzin Map correct...

wolfmanfx

31-05-2006 10:32:44

It stops to calculating a png heightmap on the Horzian step no error only i wait and wait the mapsplitter fills up the memory and free it again and so on is this a bug or not?(CVS version)

@And since the the last update i think the page unloading is a bit wired.

best regards

tuan kuranes

31-05-2006 10:42:57

It stops to calculating a png heightmap on the Horzian step no error only i wait and wait the mapsplitter fills up the memory and free it again and so on is this a bug or not?(CVS version)

Does it take longer than before ?
Thing is that It does take an awful lot of time.

page unloading is a bit wired.
what do you mean ?

wolfmanfx

31-05-2006 10:47:36

before it was realtime calculation :) now i have waitend 10 minutes and nothing happend.

Some Pages do some unloading and reloading e.g. i look to a mountain i can see the mountain the it unloads the mountain(no camera view change) and loads again some tiles.

tuan kuranes

31-05-2006 12:26:36

is Horizon bug also on provided samples heightmap, even HF ?

Some Pages do some unloading and reloading e.g. i look to a mountain i can see the mountain the it unloads the mountain(no camera view change) and loads again some tiles.
There is a now a timer on page, which when not visible a certain amount of time is being unload. Seems to be overagressive here. Can you give me path to reproduce it with demo maps ?

wolfmanfx

31-05-2006 13:57:13

I will upload at night my png and cfg and send u pm with the url.
thx 4 the support :)

wolfmanfx

01-06-2006 12:25:55

U have a PM :)

tuan kuranes

01-06-2006 15:13:20

Received. I'll look after that.
Do you use same cfg for generation And displaying ?
Current plsm2 use 2 different files, maybe that comes from there.
Horizon takes ages and is not used, did it was enabled before too ?
ZHorizon is way much faster, and is used in shadowing.

wolfmanfx

01-06-2006 15:21:43

Yep used one file for both.
Mmm Zhorzian will test it today.

Nope i dont think it was enabled before.

best regards.

wolfmanfx

03-06-2006 15:49:51

Could it be that my load is not working when the camera looks to the ground Ogre says 21000 Triangles and when go thorugh the wprld upto 240000 triangles there.

Did u test the heightmap? how much perfomance did u get?i got with my Ati 9600 25-50fps

tuan kuranes

06-06-2006 15:47:46

didn't have time to test it yet, sorry.
Did zHorizon only worked ?

Could it be that my load is not working when the camera looks to the ground Ogre says 21000 Triangles and when go thorugh the wprld upto 240000 triangles there.
Didn't understood that.