CaseyB
22-06-2006 21:48:19
We keep getting this assertion
from the PLSM. And each time it points to one of two places, either
OR
from the PLSM. And each time it points to one of two places, either
void PagingLandScapeRenderableManager::processTileUnload()
{
...
169: assert (!tile->getRenderable ()->isLoaded ());
...
}
OR
bool PagingLandScapeRenderableManager::executeRenderableLoading(const Vector3 &Cameraposition)
{
...
208: assert (!rend->isLoaded ());
...
}