_Archic
25-07-2006 00:13:50
Hi!
How is better to realize roads in car racing game with use plsm?
At this moment I take one large texture (1024x1024) on which are drawn a grass and roads, and height-map and I connect them with help of plsm.
As a result, in game, quality of a grass acceptably, but the road looks unsharp..
How to make so that roads looked more sharp?
How is better to realize roads in car racing game with use plsm?
At this moment I take one large texture (1024x1024) on which are drawn a grass and roads, and height-map and I connect them with help of plsm.
As a result, in game, quality of a grass acceptably, but the road looks unsharp..
How to make so that roads looked more sharp?