jingjie
14-08-2006 10:44:14
Dear PLSM' and Goof's Mater :
I compiler goof about few day ago, and get a crash on new a map.
http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=1879
After I was tracing call stack where it's crashing, then discovery to occur it easily during Switching maps.
call stack under list:
testting case of the bug is occurred that your camera don't see entire map ,it will be occur crash event on Ogre::PagingLandScapeTile::_Notify() ,On the contrary , it will be running to be in safety. this situation is out of the way which I just meet with . Both master ,Can't you give me a god power to let this bug disappear.
I will deeply appreciate them to give assistance.
I compiler goof about few day ago, and get a crash on new a map.
http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=1879
After I was tracing call stack where it's crashing, then discovery to occur it easily during Switching maps.
call stack under list:
> Plugin_PagingLandScapeSceneManager2.dll!Ogre::PagingLandScapeTile::_Notify() + 0xc7 C++
Plugin_PagingLandScapeSceneManager2.dll!Ogre::PagingLandScapePage::_Notify() + 0x88 C++
Plugin_PagingLandScapeSceneManager2.dll!Ogre::PagingLandScapePageManager::updateLoadedPages() + 0xbc C++
Plugin_PagingLandScapeSceneManager2.dll!Ogre::PagingLandScapePageManager::updatePaging() + 0x361 C++
Plugin_PagingLandScapeSceneManager2.dll!Ogre::PagingLandScapeSceneManager::_updateSceneGraph() + 0x62 C++
OgreMain.dll!Ogre::SceneManager::_renderScene(Ogre::Camera * camera=0x0548dad8, Ogre::Viewport * vp=0x00de9a30, bool includeOverlays=true) Line 1015 C++
OgreMain.dll!Ogre::Camera::_renderScene(Ogre::Viewport * vp=0x00de9a30, bool includeOverlays=true) Line 393 + 0x1b C++
OgreMain.dll!Ogre::Viewport::update() Line 192 C++
OgreMain.dll!Ogre::RenderTarget::update() Line 107 C++
OgreMain.dll!Ogre::RenderWindow::update(bool swap=true) Line 72 C++
RenderSystem_Direct3D9.dll!Ogre::D3D9RenderWindow::update(bool swap=true) Line 963 C++
OgreMain.dll!Ogre::RenderWindow::update() Line 64 C++
OgreMain.dll!Ogre::RenderSystem::_updateAllRenderTargets() Line 100 + 0x8 C++
OgreMain.dll!Ogre::Root::renderOneFrame() Line 739 C++
OgreMain.dll!Ogre::Root::startRendering() Line 727 + 0x7 C++
GOOFEd.exe!WinMain(HINSTANCE__ * hInst=0x00400000, HINSTANCE__ * __formal=0x00000000, char * strCmdLine=0x00141f3f, HINSTANCE__ * __formal=0x00000000) Line 34 C++
GOOFEd.exe!WinMainCRTStartup() Line 390 + 0x1b C
testting case of the bug is occurred that your camera don't see entire map ,it will be occur crash event on Ogre::PagingLandScapeTile::_Notify() ,On the contrary , it will be running to be in safety. this situation is out of the way which I just meet with . Both master ,Can't you give me a god power to let this bug disappear.
I will deeply appreciate them to give assistance.