alberts
12-09-2006 21:58:35
I downloaded the source code from Tuan's web last week. After building it in both release and debug version I run mapsplitter with no problem.
The demo works perfectly in debug version but when I run it in release version I cannot see any terrain (the default terrain), only blur sky. When I press the "N" key the next map is shown correctly. After that, if I press the "P" key to show the previous map the default map is shown but not correctly. It is shown black, with no texture.
I have copied all the config files in debug directory to release directory and I only changed them to specify the correct name of the PLSM2 plugin (Plugin_PagingLandScapeSceneManager2_d.dll -> Plugin_PagingLandScapeSceneManager2.dll).
Do I need to modify something else when working in release mode?
Thanks in advance and I apologize for my english
The demo works perfectly in debug version but when I run it in release version I cannot see any terrain (the default terrain), only blur sky. When I press the "N" key the next map is shown correctly. After that, if I press the "P" key to show the previous map the default map is shown but not correctly. It is shown black, with no texture.
I have copied all the config files in debug directory to release directory and I only changed them to specify the correct name of the PLSM2 plugin (Plugin_PagingLandScapeSceneManager2_d.dll -> Plugin_PagingLandScapeSceneManager2.dll).
Do I need to modify something else when working in release mode?
Thanks in advance and I apologize for my english