Rozik
14-10-2006 09:17:45
Hello everyone,
I worked through the tutorials for the last few weeks and i really love what i see.
But now i thought i would try the plsm plugin and i find myself utterly lost
first thing is the source for the sdk
i am working with VC7.1 and the plsm SDK project tells me i cant open is since its done with VC 8
somehow i think i got that working which i am not really sure of
so next thing is the map splitter
took me for ever to make it run without errors
i know what its supposed to do but i have no clue how to configurate it and make it work with files that i have. i dont even know where the output of this thing goes and how i would use those files then
the demo application i just cant figure out how to run it somehow it cant open certain directories
next thing would be how i use a splitted map (if i knew where the mapsplitter put it) in code. would i just do it like this:
mSceneMgr->setWorldGeometry( "Alpes.cfg" );
you see i am really lost
i have been searching for answers for days now and i just cant find anything that would point me to what i am doing wrong:-) hell i would be happy to find anything that would tell me what to do at all:-)
i hope someone can put me in the right direction:-)
thx a lot in advance
I worked through the tutorials for the last few weeks and i really love what i see.
But now i thought i would try the plsm plugin and i find myself utterly lost
first thing is the source for the sdk
i am working with VC7.1 and the plsm SDK project tells me i cant open is since its done with VC 8
somehow i think i got that working which i am not really sure of
so next thing is the map splitter
took me for ever to make it run without errors
i know what its supposed to do but i have no clue how to configurate it and make it work with files that i have. i dont even know where the output of this thing goes and how i would use those files then
the demo application i just cant figure out how to run it somehow it cant open certain directories
next thing would be how i use a splitted map (if i knew where the mapsplitter put it) in code. would i just do it like this:
mSceneMgr->setWorldGeometry( "Alpes.cfg" );
you see i am really lost
i have been searching for answers for days now and i just cant find anything that would point me to what i am doing wrong:-) hell i would be happy to find anything that would tell me what to do at all:-)
i hope someone can put me in the right direction:-)
thx a lot in advance