Request Help with PLSM plugin !!

Desarius

28-09-2005 00:49:42

When i try to compile PLSM plugin i recieve this error : "destroyHardwareOcclusionQuery is not a method of the class RenderSystem"

then for compiling the plugin i have disabled "renderSys->destroyHardwareOcclusionQuery(*i);" in the file OgrePagingLandScapeOcclusionQuerySet in the destructor.

with this changes i can compile the plugin but all demos and map editor crash istantly when i start them ...

for compiling i am using Ogre CVS , Microsoft visual studio 2003 .NET , and when i try to start the demos i use the Opengl.

Another Question :

when i try to resolve problems with the demo i have found the resource.cfg files ,

#FileSystem=../../../../Samples/Media/paginglandscape/ps_height_1k
#FileSystem=../../../Media/paginglandscape/terragen16bits
#FileSystem=../../../Media/paginglandscape/ps_height_1k
#FileSystem=../../../Media/paginglandscape/gcanyon_height_4k2k
#FileSystem=../../../Media/paginglandscape/alpes

when i uncomment one of the lines above the program tell me "the directory doesnt exist" why ?? if they are .cfg files ?

Anyone may help me ?

tuan kuranes

28-09-2005 08:53:12

ooops. sorry wrong version committed.
just replace renderSys->destroyHardwareOcclusionQuery(*i);
by delete(*i).

that shouldn't be the source of the crash.
dx9 crashes too ?

Directories exists only if you run mapsplitter on maps. sample maps that you get on my website.

Desarius

29-09-2005 21:32:06

ooops. sorry wrong version committed.
just replace renderSys->destroyHardwareOcclusionQuery(*i);
by delete(*i).

that shouldn't be the source of the crash.
dx9 crashes too ?

Directories exists only if you run mapsplitter on maps. sample maps that you get on my website.


ok i have corrected the problem ( do you want i submit a patch for you ? ) , i have used the directory on the demo of plsm2 , but i dont have understaded well all use of cfg files in plsm there is a guide ??

tuan kuranes

30-09-2005 08:15:14

patch is already under way, but thanks.
on the wiki page there's something, tell me if it's not sufficent:

http://www.ogre3d.org/wiki/index.php/Pa ... nfig_files

Desarius

30-09-2005 19:27:43

i will read now thank for the help