rschlend
05-12-2006 13:17:48
Hey--
I'm having a little trouble here tracking down a bug. Everything starts fine but about 18 seconds in every time I get the following exception:
First-chance exception at 0x7c81eb33 in testogre.exe: Microsoft C++ exception: Ogre::Exception @ 0x0012e210.
Here is the relevent portion of the Ogre.log:
It is always the same page. The log shown above that leads me to believe it's a plsm2 related problem.
Here is the cfg file:
And just in case, here is the gen.cfg:
A few other hints that may be related:
I'm using PLSM2 with Newton and have recently added in CEGUI.
The version of PLSM2 I have is from around the August time frame.
Any suggestions on what I can do to further track this down, or if someone knows what the problem is, I would greatly appreciate the help.
Also if there is anything else I can post that will help determine the problem, please let me know.
rschlend
I'm having a little trouble here tracking down a bug. Everything starts fine but about 18 seconds in every time I get the following exception:
First-chance exception at 0x7c81eb33 in testogre.exe: Microsoft C++ exception: Ogre::Exception @ 0x0012e210.
Here is the relevent portion of the Ogre.log:
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: Node::getChild
Description: Child node named page0-0-tile6-4 does not exist..
File: d:\ogredev\dagon\ogremain\src\ogrenode.cpp
Line: 716
Stack unwinding: <<beginning of stack>>
It is always the same page. The log shown above that leads me to believe it's a plsm2 related problem.
Here is the cfg file:
GroupName=PLSM2
LandScapeFileName=MountAiry
FileSystem=LandScapeFileName
Width=1
Height=1
PageSize=513
Data2DFormat=HeightField
ScaleX = 1024
ScaleY = 119
ScaleZ = 1024
TileSize = 65
NumTextureFormatSupported=15
TextureFormatSupported0=Base
TextureFormatSupported1=Base2
TextureFormatSupported2=InstantBase
TextureFormatSupported3=Splatting
TextureFormatSupported4=Splatting2
TextureFormatSupported5=Splatting4
TextureFormatSupported6=Splatting6
TextureFormatSupported7=Splatting7
TextureFormatSupported8=InstantBase
TextureFormatSupported9=Splatting3
TextureFormatSupported10=Splatting5
TextureFormatSupported11=SplattingShader
TextureFormatSupported12=ImagePaging
#ver1
TextureFormat=ImagePaging
ImageFilename=MountAiry_NoGuides
TextureExtension=png
TextureStretchFactor=1.0
VertexNormals=no
Deformable=no
NumMatHeightSplat=4
MaterialHeight0=0
MaterialHeight1=500
MaterialHeight2=1000
MaterialHeight3=2000
SplatFilename0=splatting_grass.png
SplatFilename1=splatting_grass.png
SplatFilename2=splatting_grass.png
SplatFilename3=splatting_grass.png
VisibleRenderables=256
MaxRenderLevel=5
And just in case, here is the gen.cfg:
GroupName=PLSM2
LandScapeFileName=MountAiry512v2
LandScapeExtension=raw
RawWidth=513
RawHeight=513
PageSize=513
Data2DFormat=HeightField
TextureStretchFactor=1.0
OutDirectory=LandScapeFileName
ScaleX = 1024
ScaleY = 119
ScaleZ = 1024
TileSize = 65
HeightMap=yes
BaseMap=yes
AlphaMaps=yes
LightMap=yes
Sunx=0.0f
Suny=0.88f
Sunz=0.47f
Ambient=0.5f
Diffuse=0.5f
Blur=0.0f
ColorMapName =MountAiry_NoGuides.png
ColorMapSplit=yes
Deformable=no
NumMatHeightSplat=4
MaterialHeight0=0
MaterialHeight1=500
MaterialHeight2=1000
MaterialHeight3=2000
SplatFilename0=splatting_grass.png
SplatFilename1=splatting_grass.png
SplatFilename2=splatting_grass.png
SplatFilename3=splatting_grass.png
A few other hints that may be related:
I'm using PLSM2 with Newton and have recently added in CEGUI.
The version of PLSM2 I have is from around the August time frame.
Any suggestions on what I can do to further track this down, or if someone knows what the problem is, I would greatly appreciate the help.
Also if there is anything else I can post that will help determine the problem, please let me know.
rschlend