LordElessar
14-12-2006 19:19:20
Hello!!
Well... I am trying to run the map editor, but it crashes at this point
and generates the following logs
Ogre.log
Well... I am trying to run the map editor, but it crashes at this point
Material::TechniqueIterator Material::getTechniqueIterator(void)
{
return TechniqueIterator(mTechniques.begin(), mTechniques.end());
}
and generates the following logs
Ogre.log
16:24:44: Creating resource group General
16:24:44: Creating resource group Internal
16:24:44: Creating resource group Autodetect
16:24:44: Registering ResourceManager for type Material
16:24:44: Registering ResourceManager for type Mesh
16:24:44: Registering ResourceManager for type Skeleton
16:24:44: MovableObjectFactory for type 'ParticleSystem' registered.
16:24:44: Loading library OgrePlatform.dll
16:24:44: OverlayElementFactory for type Panel registered.
16:24:44: OverlayElementFactory for type BorderPanel registered.
16:24:44: OverlayElementFactory for type TextArea registered.
16:24:44: Registering ResourceManager for type Font
16:24:44: ArchiveFactory for archive type FileSystem registered.
16:24:44: ArchiveFactory for archive type Zip registered.
16:24:44: DevIL version: Developer's Image Library (DevIL) 1.6.7 Nov 9 2005
16:24:44: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
16:24:44: Registering ResourceManager for type HighLevelGpuProgram
16:24:44: Registering ResourceManager for type Compositor
16:24:44: MovableObjectFactory for type 'Entity' registered.
16:24:44: MovableObjectFactory for type 'Light' registered.
16:24:44: MovableObjectFactory for type 'BillboardSet' registered.
16:24:44: MovableObjectFactory for type 'ManualObject' registered.
16:24:44: MovableObjectFactory for type 'BillboardChain' registered.
16:24:44: MovableObjectFactory for type 'RibbonTrail' registered.
16:24:44: Loading library .\RenderSystem_Direct3D9
16:24:44: D3D9 : Direct3D9 Rendering Subsystem created.
16:24:44: D3D9: Driver Detection Starts
16:24:44: D3D9: Driver Detection Ends
16:24:44: Loading library .\RenderSystem_GL
16:24:44: OpenGL Rendering Subsystem created.
16:24:44: Loading library .\Plugin_ParticleFX
16:24:44: Particle Emitter Type 'Point' registered
16:24:44: Particle Emitter Type 'Box' registered
16:24:44: Particle Emitter Type 'Ellipsoid' registered
16:24:44: Particle Emitter Type 'Cylinder' registered
16:24:44: Particle Emitter Type 'Ring' registered
16:24:44: Particle Emitter Type 'HollowEllipsoid' registered
16:24:44: Particle Affector Type 'LinearForce' registered
16:24:44: Particle Affector Type 'ColourFader' registered
16:24:44: Particle Affector Type 'ColourFader2' registered
16:24:44: Particle Affector Type 'ColourImage' registered
16:24:44: Particle Affector Type 'ColourInterpolator' registered
16:24:44: Particle Affector Type 'Scaler' registered
16:24:44: Particle Affector Type 'Rotator' registered
16:24:44: Particle Affector Type 'DirectionRandomiser' registered
16:24:44: Particle Affector Type 'DeflectorPlane' registered
16:24:44: Loading library .\Plugin_BSPSceneManager
16:24:44: Registering ResourceManager for type BspLevel
16:24:44: Loading library .\Plugin_OctreeSceneManager
16:24:44: Loading library .\Plugin_CgProgramManager
16:24:44: *-*-* OGRE Initialising
16:24:44: *-*-* Version 1.2.4 (Dagon)
16:24:44: Creating resource group Bootstrap
16:24:44: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
16:24:44: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
16:24:44: Creating resource group PLSM2
16:24:44: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2' of type 'FileSystem' to resource group 'PLSM2'
16:24:44: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/terrains' of type 'FileSystem' to resource group 'PLSM2'
16:24:44: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/datasrcs' of type 'FileSystem' to resource group 'PLSM2'
16:24:44: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
16:24:44: D3D9 : RenderSystem Option: Anti aliasing = None
16:24:44: D3D9 : RenderSystem Option: Floating-point mode = Fastest
16:24:44: D3D9 : RenderSystem Option: Full Screen = No
16:24:44: D3D9 : RenderSystem Option: Rendering Device = ATI Mobility Radeon X1600
16:24:44: D3D9 : RenderSystem Option: VSync = No
16:24:44: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
16:24:45: D3D9 : Subsystem Initialising
16:24:45: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false
16:24:45: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
16:24:45: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
16:24:45: Registering ResourceManager for type Texture
16:24:45: Registering ResourceManager for type GpuProgram
16:24:45: RenderSystem capabilities
16:24:45: -------------------------
16:24:45: * Hardware generation of mipmaps: yes
16:24:45: * Texture blending: yes
16:24:45: * Anisotropic texture filtering: yes
16:24:45: * Dot product texture operation: yes
16:24:45: * Cube mapping: yes
16:24:45: * Hardware stencil buffer: yes
16:24:45: - Stencil depth: 8
16:24:45: - Two sided stencil support: yes
16:24:45: - Wrap stencil values: yes
16:24:45: * Hardware vertex / index buffers: yes
16:24:45: * Vertex programs: yes
16:24:45: - Max vertex program version: vs_3_0
16:24:45: * Fragment programs: yes
16:24:45: - Max fragment program version: ps_3_0
16:24:45: * Texture Compression: yes
16:24:45: - DXT: yes
16:24:45: - VTC: no
16:24:45: * Scissor Rectangle: yes
16:24:45: * Hardware Occlusion Query: yes
16:24:45: * User clip planes: yes
16:24:45: * VET_UBYTE4 vertex element type: yes
16:24:45: * Infinite far plane projection: yes
16:24:45: * Hardware render-to-texture: yes
16:24:45: * Floating point textures: yes
16:24:45: * Non-power-of-two textures: yes (limited)
16:24:45: * Volume textures: yes
16:24:45: * Multiple Render Targets: 4
16:24:45: * Point Sprites: yes
16:24:45: * Extended point parameters: yes
16:24:45: * Max Point Size: 256
16:24:45: ***************************************
16:24:45: *** D3D9 : Subsystem Initialised OK ***
16:24:45: ***************************************
16:24:45: ResourceBackgroundQueue - threading disabled
16:24:45: Particle Renderer Type 'billboard' registered
16:24:45: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
16:24:45: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
16:24:45: Parsing scripts for resource group Autodetect
16:24:45: Finished parsing scripts for resource group Autodetect
16:24:45: Parsing scripts for resource group Bootstrap
16:24:45: Parsing script OgreCore.material
16:24:45: Parsing script OgreProfiler.material
16:24:45: Parsing script Ogre.fontdef
16:24:45: Parsing script OgreDebugPanel.overlay
16:24:45: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
16:24:45: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:24:45: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
16:24:45: Font BlueHighwayusing texture size 512x512
16:24:45: Info: Freetype returned null for character 127 in font BlueHighway
16:24:45: Info: Freetype returned null for character 128 in font BlueHighway
16:24:45: Info: Freetype returned null for character 129 in font BlueHighway
16:24:45: Info: Freetype returned null for character 130 in font BlueHighway
16:24:45: Info: Freetype returned null for character 131 in font BlueHighway
16:24:45: Info: Freetype returned null for character 132 in font BlueHighway
16:24:45: Info: Freetype returned null for character 133 in font BlueHighway
16:24:45: Info: Freetype returned null for character 134 in font BlueHighway
16:24:45: Info: Freetype returned null for character 135 in font BlueHighway
16:24:45: Info: Freetype returned null for character 136 in font BlueHighway
16:24:45: Info: Freetype returned null for character 137 in font BlueHighway
16:24:45: Info: Freetype returned null for character 138 in font BlueHighway
16:24:45: Info: Freetype returned null for character 139 in font BlueHighway
16:24:45: Info: Freetype returned null for character 140 in font BlueHighway
16:24:45: Info: Freetype returned null for character 141 in font BlueHighway
16:24:45: Info: Freetype returned null for character 142 in font BlueHighway
16:24:45: Info: Freetype returned null for character 143 in font BlueHighway
16:24:45: Info: Freetype returned null for character 144 in font BlueHighway
16:24:45: Info: Freetype returned null for character 145 in font BlueHighway
16:24:45: Info: Freetype returned null for character 146 in font BlueHighway
16:24:45: Info: Freetype returned null for character 147 in font BlueHighway
16:24:45: Info: Freetype returned null for character 148 in font BlueHighway
16:24:45: Info: Freetype returned null for character 149 in font BlueHighway
16:24:45: Info: Freetype returned null for character 150 in font BlueHighway
16:24:45: Info: Freetype returned null for character 151 in font BlueHighway
16:24:45: Info: Freetype returned null for character 152 in font BlueHighway
16:24:45: Info: Freetype returned null for character 153 in font BlueHighway
16:24:45: Info: Freetype returned null for character 154 in font BlueHighway
16:24:45: Info: Freetype returned null for character 155 in font BlueHighway
16:24:45: Info: Freetype returned null for character 156 in font BlueHighway
16:24:45: Info: Freetype returned null for character 157 in font BlueHighway
16:24:45: Info: Freetype returned null for character 158 in font BlueHighway
16:24:45: Info: Freetype returned null for character 159 in font BlueHighway
16:24:45: Info: Freetype returned null for character 160 in font BlueHighway
16:24:45: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:24:45: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
16:24:45: Parsing script OgreLoadingPanel.overlay
16:24:45: Finished parsing scripts for resource group Bootstrap
16:24:45: Parsing scripts for resource group General
16:24:45: Parsing script Examples.program
16:24:45: Parsing script StdQuad_vp.program
16:24:45: Parsing script deferred.glsl.program
16:24:45: Parsing script deferred.hlsl.program
16:24:45: Parsing script deferred_post_debug.glsl.program
16:24:45: Parsing script deferred_post_debug.hlsl.program
16:24:45: Parsing script deferred_post_minilight.glsl.program
16:24:45: Parsing script deferred_post_minilight.hlsl.program
16:24:45: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: GpuProgramParameters::getParamIndex
Description: Cannot find a parameter named lightSpecularColor.
File: ..\src\OgreGpuProgram.cpp
Line: 776
Stack unwinding: <<beginning of stack>>
16:24:45: Error at line 29 of deferred_post_minilight.hlsl.program: Invalid param_named_auto attribute - An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: GpuProgramParameters::getParamIndex
Description: Cannot find a parameter named lightSpecularColor.
File: ..\src\OgreGpuProgram.cpp
Line: 776
Stack unwinding: <<beginning of stack>>
16:24:45: Parsing script deferred_post_multipass.glsl.program
16:24:45: Parsing script deferred_post_multipass.hlsl.program
16:24:45: Parsing script deferred_post_onepass.glsl.program
16:24:45: Parsing script deferred_post_onepass.hlsl.program
16:24:45: Parsing script BlackAndWhite.material
16:24:45: Parsing script Bloom.material
16:24:45: Parsing script DOF.material
16:24:45: Parsing script Embossed.material
16:24:45: Parsing script Example-DynTex.material
16:24:45: Parsing script Example-Water.material
16:24:45: Parsing script Example.material
16:24:45: Parsing script Examples-Advanced.material
16:24:46: Parsing script Glass.material
16:24:46: Parsing script HeatVision.material
16:24:46: Parsing script Hurt.material
16:24:46: Parsing script Invert.material
16:24:46: Parsing script Laplace.material
16:24:46: Parsing script MotionBlur.material
16:24:46: Parsing script Ocean.material
16:24:46: Parsing script OffsetMapping.material
16:24:46: Parsing script Ogre.material
16:24:46: Parsing script OldMovie.material
16:24:46: Parsing script OldTV.material
16:24:46: Parsing script Posterize.material
16:24:46: Parsing script RZR-002.material
16:24:46: Parsing script SharpenEdges.material
16:24:46: Parsing script Tiling.material
16:24:46: Parsing script facial.material
16:24:46: Parsing script hdr.material
16:24:46: Parsing script smoke.material
16:24:46: Parsing script deferred.material
16:24:46: Parsing script deferred_post_debug.material
16:24:46: Parsing script deferred_post_minilight.material
16:24:46: Parsing script deferred_post_multipass.material
16:24:46: Parsing script deferred_post_onepass.material
16:24:46: Parsing script deferreddemo.material
16:24:46: Parsing script fresnelenviron.material
16:24:46: Parsing script Examples.compositor
16:24:46: Parsing script sample.fontdef
16:24:46: Parsing script Example-Water.particle
16:24:46: Parsing script Example.particle
16:24:46: Parsing script smoke.particle
16:24:46: Parsing script Compositor.overlay
16:24:46: Parsing script DP3.overlay
16:24:46: Parsing script Example-CubeMapping.overlay
16:24:46: Parsing script Example-DynTex.overlay
16:24:46: Parsing script Example-Water.overlay
16:24:46: Parsing script Shadows.overlay
16:24:46: Finished parsing scripts for resource group General
16:24:46: Parsing scripts for resource group Internal
16:24:46: Finished parsing scripts for resource group Internal
16:24:46: Parsing scripts for resource group PLSM2
16:24:46: Finished parsing scripts for resource group PLSM2
16:24:46: WARNING: Mesh instance 'WaterMesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: Mesh: Loading ogrehead.mesh.
16:24:46: Texture: WeirdEye.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
16:24:46: Texture: GreenSkin.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
16:24:46: Texture: spheremap.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
16:24:46: D3D9 : ***** Dimensions altered by the render system
16:24:46: D3D9 : ***** Source image dimensions : 96x96
16:24:46: D3D9 : ***** Texture dimensions : 128x128
16:24:46: Texture: dirt01.jpg: Loading 1 faces(PF_B8G8R8,96x96x1) with 7 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
16:24:46: Texture: basic_droplet.png: Loading 1 faces(PF_B8G8R8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
16:24:46: Texture: Examples/Water/Circles: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:24:46: Win32Input8: DirectInput Activation Starts
16:24:46: Win32Input8: Establishing keyboard input.
16:24:46: Win32Input8: Keyboard input established.
16:24:46: Win32Input8: Initializing mouse input in immediate mode.
16:24:46: Win32Input8: Mouse input in immediate mode initialized.
16:24:46: Win32Input8: DirectInput OK.
16:24:46: Texture: cubescene.jpg: Loading 6 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,512x512x1.
16:24:46: WARNING: Mesh instance 'Circle#0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#1' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#2' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#3' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#4' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#5' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#6' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#7' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#8' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#9' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#10' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#11' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#12' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#13' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#14' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#15' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#16' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#17' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#18' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#19' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#20' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#21' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#22' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#23' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#24' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#25' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#26' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#27' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#28' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#29' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#30' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#31' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#32' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#33' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#34' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#35' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#36' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#37' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#38' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#39' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#40' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#41' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#42' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#43' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#44' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#45' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#46' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#47' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#48' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#49' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#50' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#51' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#52' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#53' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#54' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#55' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#56' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#57' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#58' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#59' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#60' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#61' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#62' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#63' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#64' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#65' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#66' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#67' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#68' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#69' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#70' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#71' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#72' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#73' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#74' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#75' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#76' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#77' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#78' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#79' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#80' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#81' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#82' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#83' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#84' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#85' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#86' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#87' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#88' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#89' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#90' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#91' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#92' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#93' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#94' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#95' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#96' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#97' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#98' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#99' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:49: Unregistering ResourceManager for type BspLevel
16:24:49: *-*-* OGRE Shutdown
16:24:49: Unregistering ResourceManager for type Compositor
16:24:49: Unregistering ResourceManager for type Font
16:24:49: Unregistering ResourceManager for type Skeleton
16:24:49: Unregistering ResourceManager for type Mesh
16:24:49: Unregistering ResourceManager for type HighLevelGpuProgram
16:24:49: Unloading library .\Plugin_CgProgramManager
16:24:49: Unloading library .\Plugin_OctreeSceneManager
16:24:49: Unloading library .\Plugin_BSPSceneManager
16:24:49: Unloading library .\Plugin_ParticleFX
16:24:49: *** Stopping Win32GL Subsystem ***
16:24:49: Unloading library .\RenderSystem_GL
16:24:49: Render Target 'OGRE Render Window' Average FPS: 434.565 Best FPS: 466.533 Worst FPS: 402.597
16:24:49: D3D9 : Shutting down cleanly.
16:24:49: Unregistering ResourceManager for type Texture
16:24:49: Unregistering ResourceManager for type GpuProgram
16:24:49: D3D9 : Direct3D9 Rendering Subsystem destroyed.
16:24:49: Unloading library .\RenderSystem_Direct3D9
16:24:49: Unregistering ResourceManager for type Material
16:24:49: Unloading library OgrePlatform.dll