daedar
26-02-2007 14:12:51
Hi,
I've tried to use DDS textures with the plugin but I got this error (runs well with JPGs):
I'm using Splatting2 as TextureFormat, and my DDS are Dxt1. Here is the interesting part of the CFG file:
It would be really fine if we could use DDS textures instead of JPG's one with PLSM2.
Thanks a lot
I've tried to use DDS textures with the plugin but I got this error (runs well with JPGs):
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: PagingLandScapeOptions::_getAvgColor
Description: You need to define SplatFilename that has at least 3 or 4 bytes componennts (RGB or RGBA).
File: ..\src\OgrePagingLandScapeOptions.cpp
Line: 1582
Stack unwinding: <<beginning of stack>>
I'm using Splatting2 as TextureFormat, and my DDS are Dxt1. Here is the interesting part of the CFG file:
TextureFormat=Splatting2
SplatFilename0=Height0.dds (fine with JPG's)
SplatFilename1=Height1.dds
SplatFilename2=Height2.dds
SplatFilename3=Height3.dds
It would be really fine if we could use DDS textures instead of JPG's one with PLSM2.
Thanks a lot