Has used the image texture mode with plsm2?
I can't seem to get it to work.
Thanks
nindim
27-02-2007 21:30:46
The texture mode you would use would be imagePaging I think and you would need a split texture. So you'd have to have the right options in your .gen.cfg. I think you would need somehting like:
ColorMapName=my_texture.jpg
ColorMapSplit=yes
and in your .cfg
TextureFormat=ImagePaging
ImageFilename=my_texture
I'm using splatting myself so not entirely sure if that will work but thats what I can remember.
I traced through the source today and started documenting all
the options. I'm going to post it here so others can help me fill out
the rest of the stuff I didn't puzzle out yet. Then I'll post it to the
wiki. If you get a minute you might have a look at it.
Thanks!
nindim
28-02-2007 01:07:46