I noticed you are working on debug dll's., have you tryed building in release?., with same problem? I think your plugins working ok by looks of ur log., here's mine., i did change a line in my plugin.cfg., was missing a "./"...thanks for making me look into that. hehe
15:06:42: Particle Affector Type 'Rotator' registered
15:06:42: Particle Affector Type 'DirectionRandomiser' registered
15:06:42: Particle Affector Type 'DeflectorPlane' registered
15:06:42: Plugin successfully installed
15:06:42: Loading library .\Plugin_PagingLandScapeSceneManager2
15:06:42: SceneManagerFactory for type 'PagingLandScapeSceneManager' registered.
15:06:42: *-*-* OGRE Initialising
15:06:42: *-*-* Version 1.4.0RC2 (Eihort)
15:06:42: Creating resource group Bootstrap
15:06:42: Added resource location '../../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
15:06:42: Added resource location '../../../Media' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/fonts' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/models' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/overlays' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/particle' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/gui' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
15:06:42: Added resource location '../../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
15:06:42: Added resource location '../../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
15:06:42: Added resource location '../../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
15:06:42: Added resource location '../../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
15:06:42: Added resource location '../../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
15:06:42: Added resource location '../../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
15:06:42: Creating resource group PLSM2
15:06:42: Added resource location '../../../Media/paginglandscape2' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/gui' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/fonts' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/models' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/overlays' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/materials' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/materials/scripts' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/materials/textures' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/materials/programs' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/datasrcs' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: Added resource location '../../../Media/paginglandscape2/terrains' of type 'FileSystem' to resource group 'PLSM2'
15:06:42: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 7950 GX2
15:06:42: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
15:06:42: D3D9 : RenderSystem Option: Anti aliasing = None
15:06:42: D3D9 : RenderSystem Option: Floating-point mode = Fastest
15:06:42: D3D9 : RenderSystem Option: Full Screen = No
15:06:42: D3D9 : RenderSystem Option: VSync = No
15:06:42: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
Am going to build in debug.,be able to chk deeper...I did run my L3DT terrain through map splitter and spat out files in proper locations., with same results., was a shot in the dark. hehe..,
k