Rowan
26-04-2007 03:52:36
I have just updated to the latest CVS build, and now on running my app the terrain is not rendered until a TerrainListener event is triggered ( eg: by moving the camera ).
Using a previous build my Terrain would appear normally on startup.
Anyone else getting this or have I missed a setting which was handled by default previously?
EDIT ::
---------
I tried the demo which renders it's terrain on loading, and gives the TerrainListener debug message 'Tile Deformed ... ', which is what my App used to give also ( which seems kind of strange ).
My App now gives the message 'Terrain Ready'.
Using a previous build my Terrain would appear normally on startup.
Anyone else getting this or have I missed a setting which was handled by default previously?
EDIT ::
---------
I tried the demo which renders it's terrain on loading, and gives the TerrainListener debug message 'Tile Deformed ... ', which is what my App used to give also ( which seems kind of strange ).
My App now gives the message 'Terrain Ready'.