elvman
14-05-2007 19:54:21
Hi! I am making a game and chose PLSM for scene/terrain management. But I have question about it. Information (documentation) about PLSM is really weak and I found almost nothing on this forum, so I have to open this thread.
So the first questions are:
*How can I tile the texture over the terrain? I need every tile to have its own texture.
*How can I store (save in a file) each tiles texture (or material) for later use (load)?
*How can I change any tile's texture at runtime?
So the first questions are:
*How can I tile the texture over the terrain? I need every tile to have its own texture.
*How can I store (save in a file) each tiles texture (or material) for later use (load)?
*How can I change any tile's texture at runtime?