hotgloupi
17-06-2007 22:12:20
Hi all !
I tested real time shadowing with tsm and hf_129_3 maps, and it worked perfectly
But im trying to do the same with Alpes. Curiously, When i put ZHorizon=yes in alpes.gen.cfg, the result is only grey pics for files likes alpes.Light.0.0.png.
that is not the case in tsm or hf...
Is this a bug?
Does another material exist to use RT shadowing than InstantBaseShadowed and ImagePagingLight? Is it possible to increase quality of shadowing texture (ie terrain.Light.0.0.png .)?
I tested real time shadowing with tsm and hf_129_3 maps, and it worked perfectly
But im trying to do the same with Alpes. Curiously, When i put ZHorizon=yes in alpes.gen.cfg, the result is only grey pics for files likes alpes.Light.0.0.png.
that is not the case in tsm or hf...
Is this a bug?
Does another material exist to use RT shadowing than InstantBaseShadowed and ImagePagingLight? Is it possible to increase quality of shadowing texture (ie terrain.Light.0.0.png .)?