manxnakur
04-12-2007 04:48:28
hi,
I've successfuly got the PLSM2 demo/sample working, which i got from here (the binary). I then got the source for PLSM2 from CVS and built it. The problem is that the one i built doesn't work properly. For example, the binary version, from Tuan's web site, unloads and loads the pages successfuly, i can see the debug information changing correctly on the debug overlay as well as see the terrain being loaded on screen; with the one i built i can see the terrain but it doesn't unload and load when the camera isn't focusing on parts of the terrain. Another odd thing is that the one i built shows that it can view a max of 763 renderables when there should only be 384.
NOTE: I'm using the latest version of paging scene manager from CVS and the latest Ogre SDK (1.4.5) from Ogre's web site. I couldn't get the demo to work with the CVS version of the SDK. Also, i had to add Plugin_OctreeSceneManager.lib in the linker library for the PLSM2 plugin that i built, and i had to add Plugin_OctreeSceneManager.dll to get the PLSM2 demo, that i built, to work.
Here are some screenshots:
My version (Look at the renderables section in the debug overlay):
Binary version from Tuan's web site (Look at the renderables section in the debug overlay):
Can anyone please help me with this problem?
Ankur
I've successfuly got the PLSM2 demo/sample working, which i got from here (the binary). I then got the source for PLSM2 from CVS and built it. The problem is that the one i built doesn't work properly. For example, the binary version, from Tuan's web site, unloads and loads the pages successfuly, i can see the debug information changing correctly on the debug overlay as well as see the terrain being loaded on screen; with the one i built i can see the terrain but it doesn't unload and load when the camera isn't focusing on parts of the terrain. Another odd thing is that the one i built shows that it can view a max of 763 renderables when there should only be 384.
NOTE: I'm using the latest version of paging scene manager from CVS and the latest Ogre SDK (1.4.5) from Ogre's web site. I couldn't get the demo to work with the CVS version of the SDK. Also, i had to add Plugin_OctreeSceneManager.lib in the linker library for the PLSM2 plugin that i built, and i had to add Plugin_OctreeSceneManager.dll to get the PLSM2 demo, that i built, to work.
Here are some screenshots:
My version (Look at the renderables section in the debug overlay):
Binary version from Tuan's web site (Look at the renderables section in the debug overlay):
Can anyone please help me with this problem?
Ankur