willthrom
12-03-2008 11:49:48
Hi,
I test PLS2 in Flight Simulator proyect. I don't use FrameLisneter, all by my self with RenderOne and etc,etc.
I try to load cannon map, no errors is showed, but i can't see it.
In gcanyon_heigh_4k2k.cfg exist some options which i cant find in wiki/forum etc.
# where to put camera on load.
BaseCameraViewpoint.x=-4702.0f
BaseCameraViewpoint.y=250245.0f
BaseCameraViewpoint.z=-19140.0f
Baselookat.x=0.0f
Baselookat.y=0.0f
Baselookat.z=0.0f
I don't know if the issue is because my camera if set out of range. I erase this opction in config gcannon file. and set my camera in 0,35000,0. but still i can see nothing.
Where the map is created? center in 0,0,0? left_down corner in 0,0,0? Camera direcction have to be 0,-1,0? ( I move the camera arround and dont see the map)
Any step to check the map is loaded well?
where i have to set the camera?
Version 1.4.6 (Eihort)
PLM2 CVS (tag HEAD)
PreCompile Demo run well ( if i compile the demo myselft, both keyboard and camera controls is very diferent)
Thank you very much i'm sorry about my english
I test PLS2 in Flight Simulator proyect. I don't use FrameLisneter, all by my self with RenderOne and etc,etc.
I try to load cannon map, no errors is showed, but i can't see it.
In gcanyon_heigh_4k2k.cfg exist some options which i cant find in wiki/forum etc.
# where to put camera on load.
BaseCameraViewpoint.x=-4702.0f
BaseCameraViewpoint.y=250245.0f
BaseCameraViewpoint.z=-19140.0f
Baselookat.x=0.0f
Baselookat.y=0.0f
Baselookat.z=0.0f
I don't know if the issue is because my camera if set out of range. I erase this opction in config gcannon file. and set my camera in 0,35000,0. but still i can see nothing.
Where the map is created? center in 0,0,0? left_down corner in 0,0,0? Camera direcction have to be 0,-1,0? ( I move the camera arround and dont see the map)
Any step to check the map is loaded well?
where i have to set the camera?
sceneMgr = root->createSceneManager("PagingLandScapeSceneManager", "PagingLandScapeDemo" );
camera = sceneMgr->createCamera("PlayerCam");
sceneMgr->setWorldGeometry( Ogre::String("paginglandscape2.cfg") );
Version 1.4.6 (Eihort)
PLM2 CVS (tag HEAD)
PreCompile Demo run well ( if i compile the demo myselft, both keyboard and camera controls is very diferent)
Thank you very much i'm sorry about my english