KillerJim
12-05-2008 11:57:54
Hi,
I`ve wrote my own paged landscape system using another 3D engine a few years ago, so am fully aware of whats required (in terms of back end development)
Can anyone answer the following questions?
Firstly, the project is a bit like Google Earth - i.e. the user can zoom from high-up (i.e. a mile up) down to faily close (a hundred meters off the ground)
1. Does the PLSM support this natively? If not, would I have to roll my own system (would that be better)?
2. Can the PLSM load raw height information from any source? (i.e. SQL back-end)
3. Does the PLSM provide any method for LOD-ing mesh objects on the landscapes (even callsbacks to say what LOD should be used per zone?)
Many thanks for your replies!
KJ
I`ve wrote my own paged landscape system using another 3D engine a few years ago, so am fully aware of whats required (in terms of back end development)
Can anyone answer the following questions?
Firstly, the project is a bit like Google Earth - i.e. the user can zoom from high-up (i.e. a mile up) down to faily close (a hundred meters off the ground)
1. Does the PLSM support this natively? If not, would I have to roll my own system (would that be better)?
2. Can the PLSM load raw height information from any source? (i.e. SQL back-end)
3. Does the PLSM provide any method for LOD-ing mesh objects on the landscapes (even callsbacks to say what LOD should be used per zone?)
Many thanks for your replies!
KJ