Dale_ee
31-07-2008 12:40:16
Hi,
I'm trying to get PLSM2 working on pretty large terrain - 64x64 pages. After about half a minute om smooth going it crashes on
at OgrePagingLandScapePage.cpp:203
My terrain config is:
Maybe anyone encountered this problem already?
Only heightmap is used(no coverage etc) if that's relevant.
I'm trying to get PLSM2 working on pretty large terrain - 64x64 pages. After about half a minute om smooth going it crashes on
PLSM2_ASSERT (mPageNode);
mPageNode->removeAndDestroyAllChildren ();
at OgrePagingLandScapePage.cpp:203
My terrain config is:
GroupName=PLSM2
LandScapeFileName=isles_map_4k
FileSystem=LandScapeFileName
Width=64
Height=64
ScaleX=1000
ScaleY=1500
ScaleZ=1000
PageSize=65
VertexCompression=yes
VertexProgramMorph=yes
MaxPixelError=0
TextureStretchFactor=1
NumTextureFormatSupported=1
TextureFormatSupported0=TerrainSplatting
TextureFormat=TerrainSplatting
VisibleRenderables=256
MaxAdjacentPages=1
MaxPreloadedPages=4
MaxNumRenderables=512
MaxNumTiles=512
NumRenderablesLoading=1
PageLoadInterval=10
RenderableLoadInterval=10
IncrementRenderables=32
IncrementTiles=32
HorizonVisibilityComputing=no
Maybe anyone encountered this problem already?
Only heightmap is used(no coverage etc) if that's relevant.