TileObjectLoader comiling problem

kelphi

28-03-2006 02:41:16

I just downloaded Orge (dragon) and i wanted to play with the paging scene manager. I downloaded the paging land scape manager from CVS and the TileObhectLoader has reference to an object called "LevelMap" and i cant find any file that defines it. what am i doing wrong.


#include "Ogre.h"

using namespace Ogre;

class TileObjectLoader {
public:
TileObjectLoader();
~TileObjectLoader();

void loadEntities(Entity*type[],Camera*mCamera);
void loadObjects(LevelMap*Platypus, SceneNode* Objnode, Camera*mCamera, char nom[]);

protected:
char NewLevel;
Entity *type[256];
void entTypes(Camera*);
Entity *cloneEnt;
};


i added the ogre.h include line and the namespace line so that the Camera reference and SceneNode would work.

tuan kuranes

28-03-2006 13:39:52

don't compile this file.
remove it from your project.
(was a temporary test I forgot to remove).

kelphi

28-03-2006 15:32:15

ohhhh lol. ok thanks