anyone has visual studio 9 and ogre 1.6 working solution?

mickey

29-12-2008 09:50:00

Hi

I get so many compiler errors with following the installation instruction on the wiki. I was wondering if anyone has a visual studio 9 (2008) project solution or could update the wiki on how to get PLSM 2.0 working?

Or should we all just wait for 3.0 ?

Thanks

jacmoe

29-12-2008 15:45:52

Or should we all just wait for 3.0 ?
I think that's probably the best.
Not because it's impossible to get it to work - though I haven't tried - but because this forum is like a ghost town at the moment. :|

tuan kuranes

29-12-2008 16:41:54

USE ogreaddons SVN and ogre SVN to get latest version, sdk is outdated (I think it's ogre 1.4).
Then open PLSM_vc8_SLN.sln which is the one that works for sure.

PLSM2 works ok, due to the lack of current documentation you just have to read wiki/forum history/code to be sure to get the best of it.

westpointer

30-12-2008 13:47:59

I just updated the latest Ogre and PLSM from SVN. When I compile PLSM using plsm2_vc8_SVN.sln, I get the following compile error:

1>OgrePagingLandScapeOptions.cpp
1>d:\Program Files\svnhome\ogreaddons\paginglandscape\plugins\paginglandscape2\include\OgrePagingLandScapeOptions.h(161) : error C2039: 'LodDistanceList' : is not a member of 'Ogre::Material'
1> d:\Program Files\svnhome\ogre\OgreMain\include\OgreMaterial.h(83) : see declaration of 'Ogre::Material'

Is the latest PLSM SVN not compatible with Ogre 1.6 SVN? How can I get PLSM SVN work?

tuan kuranes

30-12-2008 13:55:36

Are you sure you have Ogre 1.6 SVN. you have to get the SVN TAG 1.6 explicitly I think.

westpointer

31-12-2008 01:27:26

I get the latest Ogre SVN from:
https://svn.ogre3d.org/svnroot/ogre/trunk/

Is it right? Or should I change to this
https://svn.ogre3d.org/svnroot/ogre/tags/v1-6-0/ or
https://svn.ogre3d.org/svnroot/ogre/branches/v1-6/?

One more question. Do I have to complie Ogre SVN before PLSM SVN?

jacmoe

31-12-2008 18:48:33

Use branches/v1-6, as it's receiving stable bugfixing and patches. It's for Ogre 1.6.x, the tag is for Ogre 1.6.0, notice the difference.
Yes, do compile Ogre before PLSM. :)

mickey

05-01-2009 06:01:37

the Myrddin landscape plugin has everything of PLSM and more yes? It has its own atmospheric and water rendering as well.

http://www.ogre3d.org/forums/viewtopic. ... 0&start=50

jacmoe

05-01-2009 23:45:39

AFAIK, Myrddin has absolutely nothing, yet. It isn't released. :)
But, it does sound promising..