crash error in TextureManager

adanar

06-01-2009 19:35:42

Hello,

I have compiled PLSM2 as well as the Terrain generator and everything seems ok until I try to load a terrain in my project (setGeometry). I get a crash in PLSM code, in particular in PagingLandScapeTextureManager::load () in line:
if (!mTextureTypeMap->isMaterialSupported())

The problem is the call to the isMaterialSupported() function (not the i variable or anything else)
any ideas why this is so ?

Thanks
Harris