Rscorpiox
29-08-2009 05:49:43
I'm using the Caelum 0.4 and Hydrax 0.5 under OpenGL mode.
I don't know much about "DepthTechnique" , so I didn't do something like :
I just load the Cfg and create the hydrax.
All the scene worked just fine.
Just the reflection is not quite right when I look form a high position.
Here's the screen shot:
[url=http://cid-14a2cc44eb863872.skydrive.li/]http://cid-14a2cc44eb863872.skydrive.li[/url] ... /wrong.png
Don't know if this cause by the DepthTecnique. (If yes , could you teach me something about that or some hint?)
I've setting a smaller value about "PlanesError".
And Setting the Caelum and Hydrax by the topic : http://www.ogre3d.org/addonforums/viewtopic.php?f=20&t=8458&hilit=hydrax+caelum#p49261
Stuck on this for a few days.
Just can't make it right.
Please give me some advice , and thanks for read this.
PS: sorry for my poor English.
I don't know much about "DepthTechnique" , so I didn't do something like :
mHydrax->getMaterialManager()->addDepthTechnique( static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().getByName("Island")) ->createTechnique());
I just load the Cfg and create the hydrax.
All the scene worked just fine.
Just the reflection is not quite right when I look form a high position.
Here's the screen shot:
[url=http://cid-14a2cc44eb863872.skydrive.li/]http://cid-14a2cc44eb863872.skydrive.li[/url] ... /wrong.png
Don't know if this cause by the DepthTecnique. (If yes , could you teach me something about that or some hint?)
I've setting a smaller value about "PlanesError".
And Setting the Caelum and Hydrax by the topic : http://www.ogre3d.org/addonforums/viewtopic.php?f=20&t=8458&hilit=hydrax+caelum#p49261
Stuck on this for a few days.
Just can't make it right.
Please give me some advice , and thanks for read this.
PS: sorry for my poor English.