Starbuck
25-02-2010 20:13:36
Hey, I have been trying to make pssm depth shadow mapping work with Hydrax. And I am getting some issues.
First I get these random black areas that drift around under the water as I move the camera.

Second, I have 3 split points and only the first shadow map appears and the rest get cut off.

And 3rd, when I move the camera just above or under the water, all off these problems vanish.

I have tried this without vsm and with only pssm I have tied it with just standard depth shadow mapping and I get the same thing.
Hopefully someone else has had this problem. If not, any ideas?
First I get these random black areas that drift around under the water as I move the camera.
Second, I have 3 split points and only the first shadow map appears and the rest get cut off.
And 3rd, when I move the camera just above or under the water, all off these problems vanish.
I have tried this without vsm and with only pssm I have tied it with just standard depth shadow mapping and I get the same thing.
Hopefully someone else has had this problem. If not, any ideas?