Teknoman117
29-05-2010 08:23:33
I made the modifications to the hydrax source code to compile it with Ogre 1.7.x. However I have ran into another issue since I run on Linux. Does anyone know how to get it working? It loads and then I get this error message:
An exception has occured: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at /home/robotdude/Downloads/ogre/OgreMain/src/OgreGpuProgramParams.cpp (line 1423)DefaultWorkQueue('Root') shutting down on thread 0xbd92d0.
I read something about the shaders but since I'm new to all of this, I really wouldn't know how to fix them. Can anyone help me?
Here is the whole Ogre log:
An exception has occured: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at /home/robotdude/Downloads/ogre/OgreMain/src/OgreGpuProgramParams.cpp (line 1423)DefaultWorkQueue('Root') shutting down on thread 0xbd92d0.
I read something about the shaders but since I'm new to all of this, I really wouldn't know how to fix them. Can anyone help me?
Here is the whole Ogre log:
00:46:56: Creating resource group General
00:46:56: Creating resource group Internal
00:46:56: Creating resource group Autodetect
00:46:56: SceneManagerFactory for type 'DefaultSceneManager' registered.
00:46:56: Registering ResourceManager for type Material
00:46:56: Registering ResourceManager for type Mesh
00:46:56: Registering ResourceManager for type Skeleton
00:46:56: MovableObjectFactory for type 'ParticleSystem' registered.
00:46:56: OverlayElementFactory for type Panel registered.
00:46:56: OverlayElementFactory for type BorderPanel registered.
00:46:56: OverlayElementFactory for type TextArea registered.
00:46:56: Registering ResourceManager for type Font
00:46:56: ArchiveFactory for archive type FileSystem registered.
00:46:56: ArchiveFactory for archive type Zip registered.
00:46:56: DDS codec registering
00:46:56: FreeImage version: 3.10.0
00:46:56: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
00:46:56: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
00:46:56: Registering ResourceManager for type HighLevelGpuProgram
00:46:56: Registering ResourceManager for type Compositor
00:46:56: MovableObjectFactory for type 'Entity' registered.
00:46:56: MovableObjectFactory for type 'Light' registered.
00:46:56: MovableObjectFactory for type 'BillboardSet' registered.
00:46:56: MovableObjectFactory for type 'ManualObject' registered.
00:46:56: MovableObjectFactory for type 'BillboardChain' registered.
00:46:56: MovableObjectFactory for type 'RibbonTrail' registered.
00:46:56: Loading library /usr/lib/OGRE/RenderSystem_GL
00:46:56: Installing plugin: GL RenderSystem
00:46:56: OpenGL Rendering Subsystem created.
00:46:56: Plugin successfully installed
00:46:56: Loading library /usr/lib/OGRE/Plugin_CgProgramManager
00:46:56: Installing plugin: Cg Program Manager
00:46:56: Plugin successfully installed
00:46:56: Loading library /usr/lib/OGRE/Plugin_OctreeSceneManager
00:46:56: Installing plugin: Octree & Terrain Scene Manager
00:46:56: Plugin successfully installed
00:46:56: *-*-* OGRE Initialising
00:46:56: *-*-* Version 1.7.0 (Cthugha)
00:46:56: Creating resource group Bootstrap
00:46:56: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
00:46:56: Added resource location '../../media' of type 'FileSystem' to resource group 'General'
00:46:56: Added resource location '../../media/materials/programs' of type 'FileSystem' to resource group 'General'
00:46:56: Added resource location '../../media/materials/scripts' of type 'FileSystem' to resource group 'General'
00:46:56: Added resource location '../../media/materials/textures' of type 'FileSystem' to resource group 'General'
00:46:56: Added resource location '../../media/models' of type 'FileSystem' to resource group 'General'
00:46:56: Added resource location '../../media/packs/SkyBoxes.zip' of type 'Zip' to resource group 'General'
00:46:56: Creating resource group Hydrax
00:46:56: Added resource location '../../media/Hydrax' of type 'FileSystem' to resource group 'Hydrax'
00:46:56: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found! in ConfigFile::load at /home/robotdude/Downloads/ogre/OgreMain/src/OgreConfigFile.cpp (line 83)
00:47:00: CPU Identifier & Features
00:47:00: -------------------------
00:47:00: * CPU ID: AuthenticAMD: AMD Athlon(tm) Dual Core Processor 4050e
00:47:00: * SSE: yes
00:47:00: * SSE2: yes
00:47:00: * SSE3: yes
00:47:00: * MMX: yes
00:47:00: * MMXEXT: yes
00:47:00: * 3DNOW: yes
00:47:00: * 3DNOWEXT: yes
00:47:00: * CMOV: yes
00:47:00: * TSC: yes
00:47:00: * FPU: yes
00:47:00: * PRO: yes
00:47:00: * HT: no
00:47:00: -------------------------
00:47:00: ******************************
*** Starting GLX Subsystem ***
******************************
00:47:00: GLRenderSystem::_createRenderWindow "OGRE Render Window", 1920x1080 fullscreen miscParams: FSAA=0 displayFrequency=60 MHz gamma=No vsync=No
00:47:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at /home/robotdude/Downloads/ogre/OgreMain/src/OgreResourceGroupManager.cpp (line 753)
00:47:01: GLXWindow::create used FBConfigID = 39
00:47:01: GL_VERSION = 3.2.9756 Compatibility Profile Context
00:47:01: GL_VENDOR = ATI Technologies Inc.
00:47:01: GL_RENDERER = ATI Radeon HD 5700 Series
00:47:01: GL_EXTENSIONS = GL_AMDX_name_gen_delete GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_atomic_counters GL_EXT_shader_subroutine GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:47:01: Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap
00:47:01: ***************************
00:47:01: *** GL Renderer Started ***
00:47:01: ***************************
00:47:01: Registering ResourceManager for type GpuProgram
00:47:01: GLSL support detected
00:47:01: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
00:47:01: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
00:47:01: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
00:47:01: RenderSystem capabilities
00:47:01: -------------------------
00:47:01: RenderSystem Name: OpenGL Rendering Subsystem
00:47:01: GPU Vendor: ati
00:47:01: Device Name: ATI Radeon HD 5700 Series
00:47:01: Driver Version: 3.2.9756.0
00:47:01: * Fixed function pipeline: yes
00:47:01: * Hardware generation of mipmaps: no
00:47:01: * Texture blending: yes
00:47:01: * Anisotropic texture filtering: yes
00:47:01: * Dot product texture operation: yes
00:47:01: * Cube mapping: yes
00:47:01: * Hardware stencil buffer: yes
00:47:01: - Stencil depth: 8
00:47:01: - Two sided stencil support: yes
00:47:01: - Wrap stencil values: yes
00:47:01: * Hardware vertex / index buffers: yes
00:47:01: * Vertex programs: yes
00:47:01: * Number of floating-point constants for vertex programs: 512
00:47:01: * Number of integer constants for vertex programs: 0
00:47:01: * Number of boolean constants for vertex programs: 0
00:47:01: * Fragment programs: yes
00:47:01: * Number of floating-point constants for fragment programs: 512
00:47:01: * Number of integer constants for fragment programs: 0
00:47:01: * Number of boolean constants for fragment programs: 0
00:47:01: * Geometry programs: yes
00:47:01: * Number of floating-point constants for geometry programs: 512
00:47:01: * Number of integer constants for geometry programs: 0
00:47:01: * Number of boolean constants for geometry programs: 0
00:47:01: * Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4 ps_1_1 ps_1_2 ps_1_3 ps_1_4
00:47:01: * Texture Compression: yes
00:47:01: - DXT: yes
00:47:01: - VTC: no
00:47:01: - PVRTC: no
00:47:01: * Scissor Rectangle: yes
00:47:01: * Hardware Occlusion Query: yes
00:47:01: * User clip planes: yes
00:47:01: * VET_UBYTE4 vertex element type: yes
00:47:01: * Infinite far plane projection: yes
00:47:01: * Hardware render-to-texture: yes
00:47:01: * Floating point textures: yes
00:47:01: * Non-power-of-two textures: yes
00:47:01: * Volume textures: yes
00:47:01: * Multiple Render Targets: 8
00:47:01: - With different bit depths: yes
00:47:01: * Point Sprites: yes
00:47:01: * Extended point parameters: yes
00:47:01: * Max Point Size: 8192
00:47:01: * Vertex texture fetch: yes
00:47:01: * Number of world matrices: 0
00:47:01: * Number of texture units: 16
00:47:01: * Stencil buffer depth: 8
00:47:01: * Number of vertex blend matrices: 0
00:47:01: - Max vertex textures: 16
00:47:01: - Vertex textures shared: yes
00:47:01: * Render to Vertex Buffer : no
00:47:01: * GL 1.5 without VBO workaround: no
00:47:01: * Frame Buffer objects: yes
00:47:01: * Frame Buffer objects (ARB extension): no
00:47:01: * Frame Buffer objects (ATI extension): no
00:47:01: * PBuffer support: no
00:47:01: * GL 1.5 without HW-occlusion workaround: no
00:47:01: Registering ResourceManager for type Texture
00:47:01: DefaultWorkQueue('Root') initialising on thread 0xbd92d0.
00:47:01: DefaultWorkQueue('Root')::WorkerFunc - thread 0x1061050 starting.
00:47:01: DefaultWorkQueue('Root')::WorkerFunc - thread 0x1074690 starting.
00:47:01: Particle Renderer Type 'billboard' registered
00:47:01: SceneManagerFactory for type 'OctreeSceneManager' registered.
00:47:01: SceneManagerFactory for type 'TerrainSceneManager' registered.
00:47:01: TerrainSceneManager: Registered a new PageSource for type Heightmap
00:47:01: Parsing scripts for resource group Autodetect
00:47:01: Finished parsing scripts for resource group Autodetect
00:47:01: Parsing scripts for resource group Bootstrap
00:47:01: Parsing script OgreCore.material
00:47:01: Parsing script OgreProfiler.material
00:47:01: Parsing script Ogre.fontdef
00:47:01: Parsing script OgreDebugPanel.overlay
00:47:01: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
00:47:01: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
00:47:01: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:47:01: Font BlueHighwayusing texture size 512x512
00:47:01: Info: Freetype returned null for character 127 in font BlueHighway
00:47:01: Info: Freetype returned null for character 128 in font BlueHighway
00:47:01: Info: Freetype returned null for character 129 in font BlueHighway
00:47:01: Info: Freetype returned null for character 130 in font BlueHighway
00:47:01: Info: Freetype returned null for character 131 in font BlueHighway
00:47:01: Info: Freetype returned null for character 132 in font BlueHighway
00:47:01: Info: Freetype returned null for character 133 in font BlueHighway
00:47:01: Info: Freetype returned null for character 134 in font BlueHighway
00:47:01: Info: Freetype returned null for character 135 in font BlueHighway
00:47:01: Info: Freetype returned null for character 136 in font BlueHighway
00:47:01: Info: Freetype returned null for character 137 in font BlueHighway
00:47:01: Info: Freetype returned null for character 138 in font BlueHighway
00:47:01: Info: Freetype returned null for character 139 in font BlueHighway
00:47:01: Info: Freetype returned null for character 140 in font BlueHighway
00:47:01: Info: Freetype returned null for character 141 in font BlueHighway
00:47:01: Info: Freetype returned null for character 142 in font BlueHighway
00:47:01: Info: Freetype returned null for character 143 in font BlueHighway
00:47:01: Info: Freetype returned null for character 144 in font BlueHighway
00:47:01: Info: Freetype returned null for character 145 in font BlueHighway
00:47:01: Info: Freetype returned null for character 146 in font BlueHighway
00:47:01: Info: Freetype returned null for character 147 in font BlueHighway
00:47:01: Info: Freetype returned null for character 148 in font BlueHighway
00:47:01: Info: Freetype returned null for character 149 in font BlueHighway
00:47:01: Info: Freetype returned null for character 150 in font BlueHighway
00:47:01: Info: Freetype returned null for character 151 in font BlueHighway
00:47:01: Info: Freetype returned null for character 152 in font BlueHighway
00:47:01: Info: Freetype returned null for character 153 in font BlueHighway
00:47:01: Info: Freetype returned null for character 154 in font BlueHighway
00:47:01: Info: Freetype returned null for character 155 in font BlueHighway
00:47:01: Info: Freetype returned null for character 156 in font BlueHighway
00:47:01: Info: Freetype returned null for character 157 in font BlueHighway
00:47:01: Info: Freetype returned null for character 158 in font BlueHighway
00:47:01: Info: Freetype returned null for character 159 in font BlueHighway
00:47:01: Info: Freetype returned null for character 160 in font BlueHighway
00:47:01: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
00:47:01: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
00:47:01: Parsing script OgreLoadingPanel.overlay
00:47:01: Finished parsing scripts for resource group Bootstrap
00:47:01: Parsing scripts for resource group General
00:47:01: Parsing script Palm.material
00:47:01: Parsing script SkyBox.material
00:47:01: Parsing script Island.material
00:47:01: Finished parsing scripts for resource group General
00:47:01: Parsing scripts for resource group Hydrax
00:47:01: Finished parsing scripts for resource group Hydrax
00:47:01: Parsing scripts for resource group Internal
00:47:01: Finished parsing scripts for resource group Internal
00:47:01: Texture: ct_fr.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
00:47:01: Texture: ct_bk.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
00:47:01: Texture: ct_lf.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
00:47:01: Texture: ct_rt.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
00:47:01: Texture: ct_up.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
00:47:01: Texture: ct_dn.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
00:47:01: [Hydrax] Hydrax created.
00:47:01: [Hydrax] HydraxDemo.hdx loaded.
00:47:01: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at /home/robotdude/Downloads/ogre/OgreMain/src/OgreGpuProgramParams.cpp (line 1423)
00:47:01: DefaultWorkQueue('Root') shutting down on thread 0xbd92d0.
00:47:01: DefaultWorkQueue('Root')::WorkerFunc - thread 0x1061050 stopped.
00:47:01: DefaultWorkQueue('Root')::WorkerFunc - thread 0x1074690 stopped.
00:47:01: *-*-* OGRE Shutdown
00:47:01: Unregistering ResourceManager for type Compositor
00:47:01: Unregistering ResourceManager for type Font
00:47:01: Unregistering ResourceManager for type Skeleton
00:47:01: Unregistering ResourceManager for type Mesh
00:47:01: Unregistering ResourceManager for type HighLevelGpuProgram
00:47:01: Uninstalling plugin: Octree & Terrain Scene Manager
00:47:01: Plugin successfully uninstalled
00:47:01: Unloading library /usr/lib/OGRE/Plugin_OctreeSceneManager
00:47:01: Uninstalling plugin: Cg Program Manager
00:47:01: Plugin successfully uninstalled
00:47:01: Unloading library /usr/lib/OGRE/Plugin_CgProgramManager
00:47:01: Uninstalling plugin: GL RenderSystem
00:47:01: Unregistering ResourceManager for type GpuProgram
00:47:01: ******************************
*** Stopping GLX Subsystem ***
******************************
00:47:01: Unregistering ResourceManager for type Texture
00:47:01: Plugin successfully uninstalled
00:47:01: Unloading library /usr/lib/OGRE/RenderSystem_GL
00:47:01: Unregistering ResourceManager for type Material