Running Hydrax 0.5.1 compiled with Ogre 1.7.1

censor

28-07-2010 06:18:49

I have compiled Hydrax 0.5.1 with Ogre 1.7.1 from sources under Windows 7 Ultimate using MS Visual Studio 2008, and I see a drastic difference between the outputs of my program and the pre-compiled demo. My version of Demo1 produces a square island with an ugly sharp border: The pre-compiled version of Demo 1 shows a different kind of a border artifact, while looking better overall: How can this be improved?

Xavyiy

28-07-2010 08:51:48

Look at your Ogre log, the water you see in your build is the default Hydrax water, which means that the .hdx file is not being correctly loaded!

P.D.: What GPU do you have? It seems strange to me your border artifacts and the -very- little FPS you've with the precompiled demo...

censor

28-07-2010 15:38:22

Xavyiy,

Now I see a "sea of ink",
I am linking this new problem to this ogre log message:
10:00:40: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource HydraxDepthReflectionMap in resource group Hydrax or any other group. in ResourceGroupManager::openResource at ..\..\Program Files\OGRE\ogre_src_v1-7-1\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
10:00:40: Error loading texture HydraxDepthReflectionMap. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource HydraxDepthReflectionMap in resource group Hydrax or any other group. in ResourceGroupManager::openResource at ..\..\Program Files\OGRE\ogre_src_v1-7-1\OgreMain\src\OgreResourceGroupManager.cpp (line 753)

I cannot seem to locate HydraxDepthReflectionMap either, even though the pre-compiled demo must have it.

GPU: ATI Radeon HD 3400

censor

28-07-2010 22:53:49

By comparing the logs for my version and the pre-compiled demo, I determined that I had previously misidentified the cause of the "sea of ink". Indeed, the log for the pre-compiled demo says the same thing,
16:43:14: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource HydraxDepthReflectionMap in resource group Hydrax or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 753)
16:43:14: Error loading texture HydraxDepthReflectionMap. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource HydraxDepthReflectionMap in resource group Hydrax or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 753)
16:43:14: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource HydraxDepthReflectionMap in resource group Hydrax or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 753)
16:43:14: Error loading texture HydraxDepthReflectionMap. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource HydraxDepthReflectionMap in resource group Hydrax or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 753)

Something else must be causing the problem, then, but I don't know what it might be. :? Interestingly, the missing HydraxDepthReflectionMap was mistakenly mentioned in a number of threads as a potential culprit, see
http://www.ogre3d.org/addonforums/viewtopic.php?f=20&t=11042
http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=9229&start=45
http://www.ogre3d.org/addonforums/viewtopic.php?f=20&t=11971

dudeabot

31-10-2010 03:05:06

Have you solved this? im getting the exact same error