Is Hydrax suitable for a toon style game?


01-04-2012 00:25:48

Hi all,

We are building a underwater action puzzle game for our final year project in Uni, my teams artists want a cartoonish look like "Finding Nemo".
At the moment I'm just using Ogre's fog to make it look like we are underwater.

Is Hydrax appropriate for a toon style game? All your screenshots and video are really realistic ( never thought I'd be saying too realistic is bad >_< ).
The main thing that attracts me to Hydrax is the light shafts.