db123
13-02-2014 09:05:25
Roadmap
Version 0.6:
Library:
Improve underwater rendering. Update underwater depth calculations based on the distance, like the Crysis (Crytek) approach.
Improve Perlin and FFT normal map generator shaders
GLSL shaders
Multi-camera rendering support
Ogre 1.7.X native support
Editor:
Port RBGui to Ogre 1.7.X
Port the editor to Ogre 1.7.X
Demo:
Examples:
Advanced example: using custom textures for depth calculations (0.5 version feature)
Advanced example: creating ship trails (decals).
Tutorials:
Creating custom geometry and noise modules
Version 0.6:
Library:
Improve underwater rendering. Update underwater depth calculations based on the distance, like the Crysis (Crytek) approach.
Improve Perlin and FFT normal map generator shaders
GLSL shaders
Multi-camera rendering support
Ogre 1.7.X native support
Editor:
Port RBGui to Ogre 1.7.X
Port the editor to Ogre 1.7.X
Demo:
Examples:
Advanced example: using custom textures for depth calculations (0.5 version feature)
Advanced example: creating ship trails (decals).
Tutorials:
Creating custom geometry and noise modules