Netskate
16-10-2008 12:34:16
To compile Hydrax 0.4 with Ogre SDK 1.4.9 we had to:
GodRaysManager.cpp:
comment this line (96)
DecalsManager.cpp:
comment this line (106)
MaterialManager.cpp
change this:
with this:
I hope this can help somebody
I test this only with 1.4.9 sdk version but should be good for any 1.4.x version, sdk or source.
GodRaysManager.cpp:
comment this line (96)
mProjectorCamera->setDebugDisplayEnabled(false);
DecalsManager.cpp:
comment this line (106)
mProjector->setOrthoWindow(Size.x, Size.y);
MaterialManager.cpp
change this:
Ogre::PixelFormatList l;
l.push_back(Ogre::PF_A8R8G8B8);
TDef->formatList = l;
with this:
TDef->format = Ogre::PF_A8R8G8B8;
I hope this can help somebody
I test this only with 1.4.9 sdk version but should be good for any 1.4.x version, sdk or source.