[Sloved] Hydrax + Caelum


14-04-2009 15:54:03

Recently, I integrated the Hydrax 0.5 and Caelum 0.4 in my project. The visual effect is exciting. Thanks for Xavyiy and Cdleonard's great work. And the topic HOW TO: Integrate Hydrax V0.4 with Caemum in Ogre forum also give me a great favor.
Now, I have summarized my encountered problems and hope my gains can also help other people.

Detail information please find in my blog: http://binbinwelkin.blogspot.com/


14-04-2009 16:06:46

Wow, thanks for your findings! :D
I hope the changes you suggest are going to be respected in the next release!



14-04-2009 18:44:39

Very useful! Thanks! Especially the point stars not reflecting, been scratching my head over that for a while... :)


15-04-2009 05:43:44

So happy my effort can help other people!!! :D :D :D :D


15-04-2009 15:35:09

yep thx for your post
I had also the probleme when "The water doesn't follow the camera expecially when rotate the camera horizontally"
anyway, could you help me for my post ? http://ogre3d.org/addonforums/viewtopic.php?f=20&t=9776 ?


11-05-2009 14:12:50

That's a nice post with some useful info. I especially like the idea of doing the perlin calculation in a separate thread.
However, regarding the issue with the water lagging when the camera is moved, it can be fixed by doing this instead: http://ogre3d.org/addonforums/viewtopic ... 910#p51910