Fresnel question


21-04-2009 00:58:27

If i scale hydrax to fit a metric system, (scale of 1.0), The water appears very "segmented". Its not the poly count, Ive set it to elevation of 0, Its one of the textures. So is there any way of applying a frensel normalmap, Onto the water surface, I think it would look awesome, Especialy at this scale.