mboeni
25-08-2010 22:27:16
Hi all
I am currently considering a few scripting options (Lua, angelscript, Squirrel, Python etc) to be used within my app.
I mainly want to code in c++ but use a scripting language (like Python) to be used at runtime. I mainly want to do this:
- execute script commands from an in-game console (including loading and running predefined scripts)
- extend the bindings to include my own c++ code
Python-Ogre is very tempting as there is a great deal of work (the bindings to Ogre, etc) is already done.
I am not sure, though, if it is geared towards what I want/need. I definitely do not want to use Python as a wrapper, just for in-game scripting.
Is that possible, e.g. is Python-Ogre suited for this kind of use?
Thanks & cheers,
michael
I am currently considering a few scripting options (Lua, angelscript, Squirrel, Python etc) to be used within my app.
I mainly want to code in c++ but use a scripting language (like Python) to be used at runtime. I mainly want to do this:
- execute script commands from an in-game console (including loading and running predefined scripts)
- extend the bindings to include my own c++ code
Python-Ogre is very tempting as there is a great deal of work (the bindings to Ogre, etc) is already done.
I am not sure, though, if it is geared towards what I want/need. I definitely do not want to use Python as a wrapper, just for in-game scripting.
Is that possible, e.g. is Python-Ogre suited for this kind of use?
Thanks & cheers,
michael