Varriount
13-02-2011 22:07:05
Before I start using Python-ogre indepth, for a artificial life type game, I have a few questions, I have tried looking these up in the documentation for the wrapper, But I haven't been able to find any concrete answers.
Here are my questions:
Does Python-Ogre support multi-part models?
I want to be able to dynamically alter a moving characters foot, head, or other part in-game.
Does Python-Ogre support Dynamic textures, or texture tinting?
Again, I want the characters to change dynamically, depending on certain conditions.
And finally, how hard is Python-Ogre, learning curve wise?
Also, and don't shout at me if this is some faux-pass, would Panda3d be a better option for me, as a starting out game developer? I am pretty good at model making in blender, can't afford any of the high end software.
Here are my questions:
Does Python-Ogre support multi-part models?
I want to be able to dynamically alter a moving characters foot, head, or other part in-game.
Does Python-Ogre support Dynamic textures, or texture tinting?
Again, I want the characters to change dynamically, depending on certain conditions.
And finally, how hard is Python-Ogre, learning curve wise?
Also, and don't shout at me if this is some faux-pass, would Panda3d be a better option for me, as a starting out game developer? I am pretty good at model making in blender, can't afford any of the high end software.