I would like to know what tools I can use to trouble shot the Demo_water.
I'm just using a text editor. I'm hoping there is a program that shows me stack, varibles, functions, classes in python
Having just spent an hour on the waterdemo conversion my first advise would be to work on something else
It's not a pretty piece of code to bring across to Python (lots of global variables etc), although once it's there it will be a good project to then Pythonise it..
Also we hadn't exposed Ogre::ParticleIterator in Python-Ogre and it's needed for the demo
I'll see how far I can go and send through my version.
@skorpio, i'm using Wing IDE (http://wingware.com/
) for over a year now, which works great. I'm using the professional edition, although the personal (free) version already has many features as well, such as the features you are looking for.
Just curios if anyone else has issues with Wing IDE locking up when setting breakpoints in a Python-Ogre application? I just tried the basic tutorial and set a break point, and it will hang there until it finally just stops the program. If I do not set a breakpoint it works fine.
Edit: Found this is not a problem when using OpenGL only directX on windows. That works for me, I can always switch when using release.
I use wing IDE for writing the code. I have never use it for debugging code.
It seems to lock up whenever I ran my apps within this environment.
I'm not sure if I was OpenGL or Directx. I have seen code will not run under OpenGL but ok under Directx.
It would be nice to have an editing tool as well as a debugging tool. It would be a real time saver.
That's weird, Wing always seemed very stable to me. Maybe you are running your app in fullscreen? That might cause issues.
I can't remember either whether Dx might cause troubles.