PyOpenAL build for windows

Tubez

13-10-2005 16:03:35

It is available from the Soya3d wiki at this address:

http://soya.literati.org/WindowsInstallers

I wanted to mail it to myself as a reminder, but I figure that someone else might be interested in it. So i posted it here instead ;)

srekel2

13-10-2005 21:11:23

Do you know what the difference is from the one I've linked to on the wiki?

Tubez

13-10-2005 22:46:29

The big one for me is license. I'm not ready to commit to the GPL yet, so the fact that PyOpenAL is LGPL is a rather large win.

Not that I dislike the GPL mind you, I have plenty of code released under it. I just like to keep options open until i know where something is going.

srekel2

14-10-2005 18:29:05

Ah, true.

Is it possible to use the one there for Python 2.4? (since it's listed as PyOpenAL-0.1.4.win32-py2.3.exe ) Or will it create any conflicts?

vgmdev

15-10-2005 03:53:11

Ah, true.

Is it possible to use the one there for Python 2.4? (since it's listed as PyOpenAL-0.1.4.win32-py2.3.exe ) Or will it create any conflicts?


Yes! The dll is liked to python23.dll

Tubez

16-10-2005 22:39:17

I ended up using the "mixer" part of pygame. LGPL and does everything i really need.
You have to watch out and only init the (non-graphical) subsystems you plan to use, ie by calling pygame.mixer.init() etc instead of pygame.init(). Otherwise you get a crash on exit.


Now if i could find a py lib with EAX support ... ;)