I noticed that there is another GUI that seems pretty good: MyGUI
I have been looking for a GUI that it is easier than CECUI. I tried hikary, although promising, it requires knowing flash
an quickGUI crashes on me. So I don't know what it looks like.
Is there any chance, MyGUI is ported to python-ogre?
Canvas is already there
import ogre.renderer.OGRE as ogre
import ogre.gui.canvas as canvas
However I haven't yet written the demo etc so likely that something will need to be tweaked..
I've stared on MyGUI however it will need some work so no guarantees....
Blimey! you're like a python wrapping machine dude!
Thanks, I'm looking forward to adding the best working GUI to my project.
I'll be moving to 1.6.1 this weekend and testing the canvas GUI.
Have been going through the Canvas c++ demo implementing some stuff in python - have got font definitions and texture lists but when I come to create an Atlas, I get errors for not matching signatures.
Anyone been able to create an Atlas and a Canvas in python-ogre yet?
An updated binary will be out over the next day or 2 which has a working canvas demo...
2 skorpio Bad that you started this topic here, I noticed it only today. We already made generator for Managed C++ and finishing C# wrapper. It's not hard to add possibility of using MyGUI with python: main target is creating generator output templates.