TaaTT4
22-05-2014 13:58:51
The method MeshGenerator::setSwitchUV doesn't work with extruded generated meshes.
Digging into the library sources, I noticed that method sets a variable which is only used inside the MeshGenerator:addPoint.
But this latter one isn't called anywhere inside the Extruder class.
Digging into the library sources, I noticed that method sets a variable which is only used inside the MeshGenerator:addPoint.
But this latter one isn't called anywhere inside the Extruder class.