Soft bodies in Newton

NewtUser

21-05-2009 13:41:47

Hi for all

I think you, physics engine users can help me. I'm a ogre user about some time. My will is to develop an engine( some parts ). I'll user Ogre to do this. My doubt is with physics part. Newton is good in soft body support? What the advantages in use Newton? I you like to hear all of you.

Thanks for all.

Vectrex

24-05-2009 15:43:04

newton doesn't have softbody yet. It's on the todo list.
Newton has very good collision. Stable, no wacky hacks needed. This comes at a small performance cost, but I think it's worth it. I'm using physx now simply because we couldn't get our joints to stay still in our unusual situation. But now we have that problem fixed with physx you need other odd hacks like skinwidth and the collisions aren't as good (still quite good though)
The vehicles are quite nice too (this is all about Newton V2, don't bother with newton 1.5)