Removed Line3D completely!

walaber

06-05-2006 07:22:01

There is a new version up in CVS (and on my website) that finally got rid of the dependency on line3d classes, which were causing lots of confusion with compiling.

OgreNewt::Debugger now works using the dagon manual object class, and it should just plain work now.

IMPORTANT for everyone downloading from my website, DELETE the old line3d.cpp and line3d.h from your ogrenewt/demos/include directory! you don't need them anymore! (they have been removed from the .rar file)

also please note that a function is missing from Ogre now that my ragdoll class was using... a replacement will be in for the final release, so for now the ragdoll demo is broken.


enjoy!

Vectrex

06-05-2006 08:33:34

what did they remove?

ps would it be easy to include contact points in the debug view? Also force lines that change colour and length like Live for Speed debug would be cool 8)

OvermindDL1

06-05-2006 09:06:49

So, what changed that let the manual thing work?

bravery

06-05-2006 17:41:41

can I download the newest vesrion of OgreNewt from your website or it's exsist just on the CVS?

walaber

06-05-2006 18:23:44

here is a new version up in CVS (and on my website)

as for how I got manual object working, I detach and re-attach the manual object after reconstructing it.. which fixed the problem.

nathanwilliams6

08-05-2006 14:27:38

this is on the ogreaddons cvs right ?

i downloaded the cvs, got a version that still compiles in Line3d.cpp

i downloaded from the website, i got a version that didnt include Line3d.cpp/h but complained they were missing

wolfmanfx

08-05-2006 15:58:56

Anomymus CVS on sf.net is out of sync ( 8 weeks behind nfz says)

walaber

09-05-2006 05:34:46

sorry, I forgot to update a few files in the binary on my website (as usual). it should be the latest version now (currently uploading)...

nathanwilliams6

09-05-2006 14:11:12

some things i noticed about the version on website.

In the 7.1 solution, you need to remove both line3d.cpp and .h from the list of files in OgreNewt_Main Project, otherwise visuall c++ 7.1 complains that line3d.obj is missing during linking.

also, line3d is still a requirement of some of the demos, namely 4 (raycasting) and 6(buoyancy).

just thought i would be useful for everyone to know that.

walaber

15-05-2006 18:05:39

thanks. I have been really busy with work lately, I will try to get everything cleaned up again asap.