doubt

Empaler

17-02-2010 18:24:59

Hi,

Is it possible with ogrenewt to load a indoor map and detect collisions between it and a fps camera (like for example loading a bsp map and detecting collisions between cam and walls)?
If so, whats the best format to do the load and how can i design that map ?

Thanks

kallaspriit

24-02-2010 11:08:15

You can create treecollision out of any Ogre node, so it really does not matter what format you use. And yes, you can get the collisions between the camera and map. You may also want to check out the playercontroller demo of OgreNewt.