etsuja
22-05-2010 11:14:01
How can I make an enemy body always face the players position?
etsuja
22-05-2010 11:14:01
SFCBias
22-05-2010 13:08:52
Sgw32
30-05-2010 19:19:46
OgreNewt::BasicJoints::UpVector* uv1 = new OgreNewt::BasicJoints::UpVector(mWorld,npcBody,Vector3::UNIT_Y);
OgreNewt::BasicJoints::UpVector* uv2 = new OgreNewt::BasicJoints::UpVector(mWorld,npcBody,Vector3::UNIT_Z);
OgreNewt::BasicJoints::UpVector* uv3 = new OgreNewt::BasicJoints::UpVector(mWorld,npcBody,Vector3::UNIT_X);