QXman
04-06-2010 13:57:22
OgreMax::OgreMaxScene* mScene = new OgreMax::OgreMaxScene();
mScene->Load("demoField.scene",mWindow, OgreMax::OgreMaxScene::NO_OPTIONS,mSceneMgr,mSceneMgr->getRootSceneNode(),0);
SceneManager *mgr = mScene->GetSceneManager();
OgreNewt::CollisionPrimitives::TreeCollisionSceneParser *col = new OgreNewt::CollisionPrimitives::TreeCollisionSceneParser(mWorld);
col->parseScene ( mgr->getSceneNode("terrain"), true );
mSceneMgr->showBoundingBoxes(true);
OgreNewt::Body *body = new OgreNewt::Body(mWorld,col);
body->attachToNode( mgr->getSceneNode("terrain") );
col->parseScene ( mgr->getSceneNode("terrain"), true );
"parseScene()" this function,I cant find it! why?
I use the OgreMax 2.3 .
mScene->Load("demoField.scene",mWindow, OgreMax::OgreMaxScene::NO_OPTIONS,mSceneMgr,mSceneMgr->getRootSceneNode(),0);
SceneManager *mgr = mScene->GetSceneManager();
OgreNewt::CollisionPrimitives::TreeCollisionSceneParser *col = new OgreNewt::CollisionPrimitives::TreeCollisionSceneParser(mWorld);
col->parseScene ( mgr->getSceneNode("terrain"), true );
mSceneMgr->showBoundingBoxes(true);
OgreNewt::Body *body = new OgreNewt::Body(mWorld,col);
body->attachToNode( mgr->getSceneNode("terrain") );
col->parseScene ( mgr->getSceneNode("terrain"), true );
"parseScene()" this function,I cant find it! why?
I use the OgreMax 2.3 .