bravery
25-05-2006 14:29:19
I Have a ball object and I wont to controll it using keyboard and mouse.
my question is: I wont to apply physics to it so what is the best collision I can implemnet to it?
does the collsionPrimitive work?
and is the OgreNewt::CollisionPrimitives::ConvexHull or OgreNewt::CollisionPrimitives::Capsule will be the best option?
and I have a level which contain planes and bridges and some bridges are attached to each other so what is the best collsion I should apply tp the level geometry? is it TreeCollision?
thanks in advance?
my question is: I wont to apply physics to it so what is the best collision I can implemnet to it?
does the collsionPrimitive work?
and is the OgreNewt::CollisionPrimitives::ConvexHull or OgreNewt::CollisionPrimitives::Capsule will be the best option?
and I have a level which contain planes and bridges and some bridges are attached to each other so what is the best collsion I should apply tp the level geometry? is it TreeCollision?
thanks in advance?