kallitokaco
30-06-2010 15:20:15
Hey,
I tried to compile OgreNewt Rev2919( 26.June.2010) with Newton Win2.22,Ogre1.7.1. and MinGW (tdm-gcc 4.5). But I had to change a few things. I'm not sure if its the best way but it works. Is there a better solution?
OgreNewt_Body.h(499)
-- std::vector<std::pair<Ogre::Vector3, Ogre::Vector3>> m_accumulatedGlobalForces;
++ std::vector<std::pair<Ogre::Vector3, Ogre::Vector3> > m_accumulatedGlobalForces;
OgreNewt_Predefines.h(36)
++#include <OgreSceneNode.h>
++#include <OgreSceneManager.h>
++#include <OgreManualObject.h>
OgreNewt_Debugger(7)
++#include <NewtonCustomJoint.h>
I would be pleased if you could add this to your svn, if it works with other compilers.
Thx
I tried to compile OgreNewt Rev2919( 26.June.2010) with Newton Win2.22,Ogre1.7.1. and MinGW (tdm-gcc 4.5). But I had to change a few things. I'm not sure if its the best way but it works. Is there a better solution?
OgreNewt_Body.h(499)
-- std::vector<std::pair<Ogre::Vector3, Ogre::Vector3>> m_accumulatedGlobalForces;
++ std::vector<std::pair<Ogre::Vector3, Ogre::Vector3> > m_accumulatedGlobalForces;
OgreNewt_Predefines.h(36)
++#include <OgreSceneNode.h>
++#include <OgreSceneManager.h>
++#include <OgreManualObject.h>
OgreNewt_Debugger(7)
++#include <NewtonCustomJoint.h>
I would be pleased if you could add this to your svn, if it works with other compilers.
Thx