rekotc
12-07-2010 13:43:37
im still reading the basic tutorial, i understand that if i get an ogre node and i move it:
the rigid body connected to it wont move, so how can i get the ogrenewt body for moving it? i hope it's clear..thanks!
Ogre::SceneNode* node = scnMgr->getSceneNode("Bumpcar2");
node->setPosition(Ogre::Vector3(move,2.0f,move));the rigid body connected to it wont move, so how can i get the ogrenewt body for moving it? i hope it's clear..thanks!