How to use OgreNewt with Cthugha's paged terrain

Houdini

27-08-2010 22:35:46

Through the help of the forums I was able to piece together how to create a Newton collision for the old terrain in Ogre 1.6.x. However, I assume things will be quite different when using Cthugha's new paged terrain.

Has anyone figured out how this can be done?

- Houdini

SFCBias

31-08-2010 17:14:28

I have already figured that out but its in pure Newton so ill try to add it into OgreNewt soon but until then if you want to get the function ill post it in its own topic on how you can use my code until i get into ogrenewt

Houdini

31-08-2010 21:36:12

I have already figured that out but its in pure Newton so ill try to add it into OgreNewt soon but until then if you want to get the function ill post it in its own topic on how you can use my code until i get into ogrenewt
SFCBias, if you could post the code, even if it's in straight Newton that would be fantastic!

- Houdini

SFCBias

06-09-2010 03:50:26

I apologize for my late response but goto this post if you haven't already viewtopic.php?f=4&t=13363