[help] how to simulate ungulate with OgreNewt

SusanDing

01-06-2006 08:14:40

Right now, I attampt to simulate ungulate such as sheep walk on the terrain with OgreNewt. And I use openSteer to calculate the force.

First, I choose to give the sheep a cube collision shape.and When I
add the force to the sheep, I found it's so terrible that it doesn't like a sheep. It keep on rolling, When it walk on a hillside.

I really want to know how to simulate animal that has four feet with OgreNewt. Can I deal it as a vehicle? how to calculate the inertia?
How to add the force? maybe, I should ask where!

I completely confused!

anyone can help me?