UltimeAlex
25-04-2011 22:47:28
Hi all,
I need your help to solve my problem :
To detect collision when one character hits another, i use some CollisionPtr. Those CollisionPtr are moved with setPositionOrientation to follow the bones of skeletons. I work with Newton 2.24.
Some searchs on the forum say that a collision can't be detected when calling setPositionOrientation on each frame.
So my question is very simple : how should i detect collisions for my project ?
I need your help to solve my problem :
To detect collision when one character hits another, i use some CollisionPtr. Those CollisionPtr are moved with setPositionOrientation to follow the bones of skeletons. I work with Newton 2.24.
Some searchs on the forum say that a collision can't be detected when calling setPositionOrientation on each frame.
So my question is very simple : how should i detect collisions for my project ?