kintaro
14-06-2006 19:52:24
Hi, I read an old post in ogre main forum about an user called bymulker that made a code that integrate terrainscenemanager with ogrenewt.
http://www.ogre3d.org/phpBB2/viewtopic.php?t=9340&highlight=
Is this code implemented in OgreNewt?
Or OgreNewt has already a class that gets the worldgeometry and builds a physic body from that?
I tried to implement my own code using as basis the one that is in wikipedia to PLSM2, but it pretty hard for me.
Thanks for help
http://www.ogre3d.org/phpBB2/viewtopic.php?t=9340&highlight=
Is this code implemented in OgreNewt?
Or OgreNewt has already a class that gets the worldgeometry and builds a physic body from that?
I tried to implement my own code using as basis the one that is in wikipedia to PLSM2, but it pretty hard for me.
Thanks for help